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[360] Halo 4 details revealed

It was only yesterday when we got our first look at the outstanding box art that will adorn copies of Halo 4 when Microsoft’s next blockbuster first-person shooter hits shelves on November 6th, and now today, brand new and hugely exciting information has been unveiled!

Today we learn about Halo 4’s intriguing online and multiplayer offerings in ‘Halo Infinity Multiplayer,’ with talk of story-driven game modes and further in-depth details on how you’ll experience the title’s competitive game modes!

“Set almost five years after the events of Halo 3,” writes Microsoft, “Halo 4 takes the series in a bold new direction and sets the stage for an epic new sci-fi saga, in which the Master Chief returns to confront his destiny and face an ancient evil that threatens the fate of the entire universe.

“In addition to a rich story and campaign, Halo 4 introduces a groundbreaking new multiplayer offering, called ‘Halo Infinity Multiplayer,’ that builds off of the Halo franchise’s rich multiplayer history and promises to continue to innovate and redefine the way people think about storytelling and multiplayer experiences.”

We don’t need any further invitation than that – let’s take a look at the game modes available in Halo Infinity Multiplayer!

Halo Infinity Multiplayer
According to Microsoft, the colossal space-bound starship, the UNSC Infinity (the largest in the fleet) will act as your multiplayer hub in Halo 4 – this is where you’ll come to progress your Spartan career by first building your very own custom Spartan-IV supersoldier and then engaging in a variety of competitive and co-operative online modes.

Microsoft promises that “your multiplayer experience will be embedded in the fiction of ‘Halo’ like never before,” and as you drink in the atmosphere of the UNSC Infinity, surrounded by crew members, you’ll begin to understand how your progress and in-game choices will affect properties like appearance, arsenal and your role on the battlefield.

Spartan Ops
A major part of your multiplayer experience in Halo 4 will take place in the innovative and story-driven ‘Spartan Ops’ series of episodic adventures that combines “immersive storytelling, high-quality cinematics, and action-packed gameplay” to make for what Microsoft calls “an unprecedented serialized experience.”

“Through a weekly series of cinematic episodes on Xbox LIVE,” Microsoft says, “Spartan Ops will tell the continuing story of the UNSC Infinity, following the events of Halo 4. These episodes will centre on the UNSC Infinity leaders and crew, and a new team of Spartans – Majestic Squad.

“These cinematic episodes will provide the backdrop for the weekly Spartan Ops gameplay missions. Playable in single-player or cooperatively (with up to three friends), explore the corners of Requiem in these objective-based missions, and help uncover the secrets of the mysterious Forerunner world.”

Microsoft additionally calls Spartan Ops a “massive-scale adventure” that intersects with and builds off of Halo 4’s campaign story – this experience will be included with the game to “effectively [deliver] two campaign experiences in one game.”

War Games
What about regular, good old-fashioned Halo competitive multiplayer? ‘War Games’ is what you’re looking for! Once again, your multiplayer experience in Halo 4 is heavily tied to the mighty UNSC Infinity and all multiplayer mods in the game take place on the combat deck of the vessel.

We’ll soon be getting our first details on all of the game modes to be included in War Games in Halo 4, but Microsoft isn’t shy about promising that this title will revive “the visceral and immersive experiences that Halo multiplayer is famous for, while introducing “fresh, immersive new game modes and strategies to help you progress your Spartan-IV career, while also delivering an experience that’s still distinctly and uniquely Halo.”

Just what we want to hear!

To assuage the concerns of fans concerns even further, Microsoft made special mention of Halo 4’s vast and expanded range of multiplayer modes, weapons, vehicles, armour abilities (!), the new load-out and player progression system, as well as a new armour modification system “that introduces gameplay-enhancing customizations for the first time in a Halo game.”

Mega.

‘Spartan Ops’ and ‘War Games’ matchmaking playlists will both take advantage of these new advancements, says Microsoft, to allow for greater player choice and creative options while simultaneously providing a deep experience for core fans and improving accessibility for newcomers.

“The Halo 4 player progression system goes beyond simple aesthetic upgrades,” we’re assured, “encouraging players to invest time and effort to create a Spartan that looks and plays the way they want. Players can earn and activate combat enhancements called ‘Specializations’ based on the style of play they engage in, from stealth to all-out assault, and everything in between.”

So… what do you think?
These Halo 4 multiplayer and online announcements are very exciting and intriguing indeed and have instilled a great confidence in us regarding Microsoft and 343 Industries’ plans for the future of the immense Halo franchise!

What are you thoughts on ‘Halo Infinity Multiplayer’ and the way Spartan Ops integrates with Halo 4’s story? How do you feel about all competitive multiplayer matches taking place within the confines of the sprawling space-faring vessel, the UNSC Infinity?

Halo 4 Boxart

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